Tracking plan
from £300
For games before launch or early in Early Access, with no tracking yet.
- An event plan written for your game
- A step-by-step guide for your engine
- Testing that the data arrives correctly
Tracking, dashboards and monthly insight for small studios without a data team. Plain answers, not a wall of charts.
The first boss is the most common last thing players do before quitting, 23 pts lost before the boss.
Sample data for a made-up game. Scores are out of 100.
I write the events your game should send, and exactly where your developers add them.
Once it's live, I test that every event arrives and is correct.
A simple dashboard with four scores, and what's behind each one.
from £300
For games before launch or early in Early Access, with no tracking yet.
from £250
Around your 1.0 launch or a big update.
from £75/mo
For live and Early Access games.
Sell DLC or in-game items? Engagement and purchase metrics can be added to a monthly check-in.
I'm a product analyst in the games industry and a lifelong player. I help small studios get the kind of insight big studios have whole teams for, explained simply.
Free health check from your public Steam data. No setup needed.
I'll look at your public reviews and store data and send back what stands out. What the form collects and why is in the privacy notice.